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| Criterion | ![]() UX Research Card Sorting | ![]() UX Research Tree Testing | ![]() Facilitation Decision Jam | ![]() Operations Kepner-Tregoe |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | For a disturbance that's hard to pin down, the method cleanly separates problem, cause, and decision. It reduces mixing when symptoms allow several interpretations. |
Complexitydifferent | Low | Medium | Low | High |
Timedifferent | 20-45 min | 1-2 Tage | 60-90 min | 2-8 h |
Participantsdifferent | Based on research question | Based on research question | 4-10 | 2-8 |
Formatdifferent | Workshop + async | Async | Workshop | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Findability Metrics, Path Analysis, Revised IA | Problem Cluster, Prioritized Challenge, Experiment | Problem Analysis, Decision Analysis, Risk Plan |
Tagsno overlap | Information architectureNavigationStructure | Information architectureNavigationFindability | FacilitationDecisionProblem solvingWorkshop | Problem solvingRoot causeDecisionOperations |



