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| Criterion | ![]() UX Research Card Sorting | ![]() Product Discovery Learning Card | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 20-45 min | 25-40 min | 30-60 min | 20-35 min |
Participantsdifferent | Based on research question | 1-5 | 1-5 | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Learning Card with evidence and next action | Completed Experiment Canvas, Success Metric | Test Card with a pre-set threshold |
Tagsno overlap | Information architectureNavigationStructure | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |



