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| Criterion | ![]() UX Research Card Sorting | ![]() UX Research First-click Testing | ![]() Product Discovery Test Card | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 20-45 min | 1-2 Tage | 20-35 min | 25-40 min |
Participantsdifferent | Based on research question | 10-30 | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Click Heatmap, Success Rate, Design Recommendations | Test Card with a pre-set threshold | Learning Card with evidence and next action |
Tagsno overlap | Information architectureNavigationStructure | UXNavigationFindabilityValidation | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning |



