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| Criterion | ![]() UX Research Card Sorting | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Test Card | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 20-45 min | 30-60 min | 20-35 min | 1-5 Tage |
Participantsdifferent | Based on research question | 1-5 | 1-5 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Content groups, Label set, IA hypotheses | Completed Experiment Canvas, Success Metric | Test Card with a pre-set threshold | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | Information architectureNavigationStructure | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



