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| Criterion | ![]() UX Research Card Sorting | ![]() Decision Making Decision Tree | ![]() UX Research First-click Testing | ![]() UX Research Tree Testing |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 20-45 min | 30-90 min | 1-2 Tage | 1-2 Tage |
Participantsdifferent | Based on research question | 1-6 | 10-30 | Based on research question |
Formatdifferent | Workshop + async | Workshop + async | Async | Async |
Outputdifferent | Content groups, Label set, IA hypotheses | Decision Tree, Option Map, Assumption List | Click Heatmap, Success Rate, Design Recommendations | Findability Metrics, Path Analysis, Revised IA |
Tagsno overlap | Information architectureNavigationStructure | DecisionTreeOptions | UXNavigationFindabilityValidation | Information architectureNavigationFindability |



