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| Criterion | ![]() UX Research Card Sorting | ![]() Decision Making Assumption Surfacing | ![]() Innovation Design Thinking | ![]() Product Strategy DIBB |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. |
Complexitydifferent | Low | Low | High | Low |
Timedifferent | 20-45 min | 45-90 min | 1 Tag bis mehrere Wochen | 1-2 h |
Participantsdifferent | Based on research question | 2-8 | 4-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Assumption List, Critical Assumptions, Learning Plan | Problem Statement, Prototype, Test Learnings | DIBB document, Belief list, Bet list, Learning report |
Tagsno overlap | Information architectureNavigationStructure | AssumptionsRiskDecisionDiscovery | InnovationPrototypeResearch | StrategyDecisionAssumptionsHypothesis |



