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| Criterion | ![]() Architecture C4 Model | ![]() UX Research Card Sorting | ![]() Growth A/B Testing | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Low | Low | High | Medium |
Timedifferent | 1-4 h | 20-45 min | 1-4 Wochen | 60-120 min |
Participantsdifferent | 1-5 | Based on research question | 1-6 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | Context Diagram, Container Diagram, Component Diagram | Content groups, Label set, IA hypotheses | Experiment results, Decision log, Learning summary | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | ArchitectureCommunicationVisualization | Information architectureNavigationStructure | ExperimentsGrowthAnalyticsValidation | ArchitectureCommunicationStakeholdersCanvas |



