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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-90 minlaufend, 1-5 min je Item5-20 min2-5 min je Item
Participantsdifferent
3-123-93-203-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesPoint Estimates, Reference Stories, Velocity DataEffort Heatmap, Risk Signals, Discussion TargetsRelative Estimates, Assumption Notes, Split Candidates
Tags1 shared
EstimationBacklogRelative sizing
EstimationAgileMeasurement
EstimationEffortRisk
EstimationAgileRelative sizingTeam
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