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| Criterion | ![]() Innovation Brainstorming | ![]() Agile Specification by Example | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30-60 min | 60-90 min pro Feature | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 4-12 | 3-6 | 3-6 | 3-7 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Idea pool, Theme clusters, Shortlist | Example Table, Acceptance Tests | Acceptance Criteria, Story Update | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | BrainstormingIdeationCreativityWorkshopDivergence | AgileRequirementsExamplesBehavior-Driven Development | AgileRequirementsRefinementBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



