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| Criterion | ![]() Innovation Brainstorming | ![]() Agile Example Mapping | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 30-60 min | 30-60 min | 20-40 min pro Story | 60-90 min pro Feature |
Participantsdifferent | 4-12 | 3-7 | 3-6 | 3-6 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Idea pool, Theme clusters, Shortlist | Example Map, Acceptance Criteria, Open Questions | Acceptance Criteria, Story Update | Example Table, Acceptance Tests |
Tagsno overlap | BrainstormingIdeationCreativityWorkshopDivergence | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsRefinementBehavior-Driven Development | AgileRequirementsExamplesBehavior-Driven Development |



