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Criterion
Paper illustration for Bottleneck Analysis.
Operations
Bottleneck Analysis
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Paper illustration for Theory of Constraints.
Operations
Theory of Constraints
Purposedifferent
For a flow that backs up at one point, the method looks for the capacity limit with the greatest leverage. It explains why extra effort elsewhere barely improves throughput.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.For a system that does not get faster despite effort, the method directs attention to the bottleneck. It concentrates improvement on the point that actually limits throughput.
Complexitydifferent
MediumHighLowHigh
Timedifferent
1-3 hHalber Tag15-30 min2-4 h Analyse, laufend
Participantsdifferent
3-85-202-63-12
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Bottleneck Map, Flow Metrics, Improvement Options, Follow-up MeasuresSimulation Notes, Gaps List, Updated RunbooksRoot cause notes, CountermeasuresConstraint Map, Improvement Plan, Flow Metrics
Tagsno overlap
FlowMeasurementConstraints
ResilienceOperationsIncident
Root causeIncidentLeanProblem solving
OperationsConstraintsFlowImprovement
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