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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Innovation Crazy 8s | ![]() Innovation Design Sprint | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Low | High | Low |
Timedifferent | 30-90 min | 8-15 min | 4-5 Tage | 30-60 min |
Participantsdifferent | 3-12 | 1-10 | 5-8 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Sketch Set, Idea Shortlist, Direction Options | Prototype, Test Findings, Decision Rationale | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | BrainstormingSketchingSpeedDivergenceDesign sprint | Design sprintPrototypeValidationInnovation | BrainstormingIdeationCreativityWorkshopDivergence |



