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Criterion
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Iceberg Model method illustration showing its working structure
Systems Thinking
Iceberg Model
Causal Loop Diagram workspace showing the question, observations, and next decision.
Systems Thinking
Causal Loop Diagram
Purposedifferent
A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring.A Causal Loop Diagram makes feedback, reinforcement, and balance in a system legible. It uncovers side effects and self-reinforcement that stay hidden in linear explanations.
Complexitydifferent
LowLowLowMedium
Timedifferent
20-45 min45-90 min30-60 min1-3 h
Participantsdifferent
1-103-102-102-8
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Behavior Over Time Graph, Trend Hypotheses, Key EventsDelegation Board, Decision Boundaries, Role AgreementsIceberg Worksheet, Pattern Notes, Intervention IdeasCausal Loop Diagram, Feedback Notes, Leverage Points
Tagsno overlap
Systems thinkingPatternsDynamics
AutonomyRolesTeam
Systems thinkingRoot causePatterns
FeedbackSystems thinkingCausalityDynamics
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