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| Criterion | ![]() Systems Thinking Behavior Over Time Graph | ![]() Decision Making Decision Tree | ![]() Systems Thinking Iceberg Model | ![]() Systems Thinking Causal Loop Diagram |
|---|---|---|---|---|
Purposedifferent | A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring. | A Causal Loop Diagram makes feedback, reinforcement, and balance in a system legible. It uncovers side effects and self-reinforcement that stay hidden in linear explanations. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 20-45 min | 30-90 min | 30-60 min | 1-3 h |
Participantsdifferent | 1-10 | 1-6 | 2-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Behavior Over Time Graph, Trend Hypotheses, Key Events | Decision Tree, Option Map, Assumption List | Iceberg Worksheet, Pattern Notes, Intervention Ideas | Causal Loop Diagram, Feedback Notes, Leverage Points |
Tagsno overlap | Systems thinkingPatternsDynamics | DecisionTreeOptions | Systems thinkingRoot causePatterns | FeedbackSystems thinkingCausalityDynamics |



