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Selected:ARID (Active Reviews for Intermediate Designs)Game DayCausal Factor AnalysisCausal Loop Diagram
| Criterion | ![]() Architecture ARID (Active Reviews for Intermediate Designs) | ![]() DevOps Game Day | ![]() Operations Causal Factor Analysis | ![]() Systems Thinking Causal Loop Diagram |
|---|---|---|---|---|
Purposedifferent | ARID examines how well developers can work with a technical design. It focuses on a part of the system that can still be revised, between the architecture overview and the detailed specification. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | For an event with a complicated course, the method breaks down the contributing factors along the timeline. It shows how conditions, decisions, and reactions together produce a course of events. | A Causal Loop Diagram makes feedback, reinforcement, and balance in a system legible. It uncovers side effects and self-reinforcement that stay hidden in linear explanations. |
Complexitydifferent | Medium | High | High | Medium |
Timedifferent | 2–4 h review as a planning range; preparation and evaluation additional | Halber Tag | 2-6 h | 1-3 h |
Participantsdifferent | Designers, developers as users, and facilitation | 5-20 | 3-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Prioritized development tasks, Jointly produced code or pseudocode, Observed difficulties and open design questions, Proposed design revisions | Simulation Notes, Gaps List, Updated Runbooks | Event Timeline, Causal Factor Chart, Cause List, Corrective Actions | Causal Loop Diagram, Feedback Notes, Leverage Points |
Tagsno overlap | ArchitectureEngineeringFeedbackValidationTasks | ResilienceOperationsIncident | CausalityIncidentRoot causeTimeline | FeedbackSystems thinkingCausalityDynamics |



