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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Monte Carlo Forecasting.
Delivery
Monte Carlo Forecasting
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as Forecast Percentiles, Throughput Dataset, and Risk Communication.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumHighLowMedium
Timedifferent
30-90 min30-90 min Setup, danach laufend2-5 min je Item30-90 min
Participantsdifferent
3-121-83-93-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsForecast Percentiles, Throughput Dataset, Risk CommunicationRelative Estimates, Assumption Notes, Split CandidatesBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
ForecastingFlowDelivery
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
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