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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Agile Specification by Example | ![]() UX Research User Interviews | ![]() Product Discovery Dual-Track Agile |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45–90 min | 60-90 min pro Feature | 30–60 min per interview | Laufend, Wochen bis Monate |
Participantsdifferent | 3-10 | 3-6 | 1 participant per interview | 4-10 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Example Table, Acceptance Tests | Interview Notes, Themes, Insight Summary | Discovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte Stories |
Tagsno overlap | SynthesisQualitativeRoot cause | AgileRequirementsExamplesBehavior-Driven Development | QualitativeResearchCustomerDiscovery | AgileDiscoveryDelivery |



