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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Solution Interview | ![]() UX Research First-click Testing | ![]() Product Discovery Problem Interview |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45–90 min | 30-60 min je Interview | 1-2 Tage | 30-60 min je Interview |
Participantsdifferent | 3-10 | 5-10 Interviews | 10-30 | 5-12 Interviews |
Formatdifferent | Workshop | Workshop + async | Async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Solution Feedback, Objection List, Validation Notes | Click Heatmap, Success Rate, Design Recommendations | Problem Evidence, Risk Notes, Customer Segments |
Tagsno overlap | SynthesisQualitativeRoot cause | ValidationInterviewsPrototype | UXNavigationFindabilityValidation | DiscoveryInterviewsValidation |



