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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Jobs to Be Done | ![]() Product Discovery Test Card | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45–90 min | 1-3 Wochen | 20-35 min | 1-5 Tage |
Participantsdifferent | 3-10 | 5-12 Interviews | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Job Stories, Outcome Statements, Opportunity List | Test Card with a pre-set threshold | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | SynthesisQualitativeRoot cause | CustomerOutcomesNeeds | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



