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Criterion
Affinity Diagramming
UX Research
Affinity Diagramming
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Empathy Mapping
UX Research
Empathy Mapping
Purposedifferent
When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.
Complexitysame
LowLowLowLow
Timedifferent
45–90 min30-60 min15-30 min30–60 min
Participantsdifferent
3-103-734-8
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop
Outputdifferent
Theme clusters, Insight statements, Opportunity areasExample Map, Acceptance Criteria, Open QuestionsClarified Story, Test Examples, Open QuestionsEmpathy Map, Assumptions List, Research Gaps
Tagsno overlap
SynthesisQualitativeRoot cause
Behavior-Driven DevelopmentRequirementsExamplesRefinement
CollaborationBehavior-Driven DevelopmentQualityRefinement
SynthesisQualitativeWorkshop
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