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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Knowledge Modeling Event Modeling | ![]() Product Discovery Opportunity Interview | ![]() UX Research User Interviews |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 45–90 min | 2-6 h | 30-60 min je Interview | 30–60 min per interview |
Participantsdifferent | 3-10 | 2-8 | 5-12 Interviews | 1 participant per interview |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Event Model, UI Flow, Commands, Read Models | Interview Notes, Opportunity Themes, Customer Quotes | Interview Notes, Themes, Insight Summary |
Tagsno overlap | SynthesisQualitativeRoot cause | EventsBlueprintDomain-Driven DesignBehavior | DiscoveryInterviewsOpportunityCustomer | QualitativeResearchCustomerDiscovery |



