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| Criterion | ![]() UX Research Affinity Diagramming | ![]() UX Research Empathy Mapping | ![]() UX Research First-click Testing | ![]() UX Research Usability Testing |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 45–90 min | 30–60 min | 1-2 Tage | 1-2 h je Session |
Participantsdifferent | 3-10 | 4-8 | 10-30 | Based on research question |
Formatdifferent | Workshop | Workshop | Async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Empathy Map, Assumptions List, Research Gaps | Click Heatmap, Success Rate, Design Recommendations | Usability Issues, Severity List, Recommendations |
Tagsno overlap | SynthesisQualitativeRoot cause | SynthesisQualitativeWorkshop | UXNavigationFindabilityValidation | ValidationUXPrototype |



