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Criterion
Affinity Diagramming
UX Research
Affinity Diagramming
Paper illustration of Dual Track Agile with its method-specific working model.
Product Discovery
Dual-Track Agile
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Purposedifferent
When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.
Complexitydifferent
LowMediumLowLow
Timedifferent
45–90 minLaufend, Wochen bis Monate30-60 min15-30 min
Participantsdifferent
3-104-103-73
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Theme clusters, Insight statements, Opportunity areasDiscovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte StoriesExample Map, Acceptance Criteria, Open QuestionsClarified Story, Test Examples, Open Questions
Tagsno overlap
SynthesisQualitativeRoot cause
AgileDiscoveryDelivery
Behavior-Driven DevelopmentRequirementsExamplesRefinement
CollaborationBehavior-Driven DevelopmentQualityRefinement
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