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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Operations Change Analysis | ![]() Product Strategy DIBB | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | For a deviation after a change, the method isolates the influence of the altered condition. It narrows down which differences are relevant and which are just accompanying noise. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45–90 min | 45-120 min | 1-2 h | 15-60 min je Zyklus |
Participantsdifferent | 3-10 | 2-6 | 2-8 | 1-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Change Matrix, Cause Hypotheses, Validation Questions, Action List | DIBB document, Belief list, Bet list, Learning report | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | SynthesisQualitativeRoot cause | ChangeRoot causeTroubleshootingComparison | StrategyDecisionAssumptionsHypothesis | DecisionChangeLearningStrategy |



