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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Agile Acceptance Criteria Workshop | ![]() UX Research Empathy Mapping | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45–90 min | 20-40 min pro Story | 30–60 min | 30-60 min |
Participantsdifferent | 3-10 | 3-6 | 4-8 | 3-7 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Acceptance Criteria, Story Update | Empathy Map, Assumptions List, Research Gaps | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | SynthesisQualitativeRoot cause | AgileRequirementsRefinementBehavior-Driven Development | SynthesisQualitativeWorkshop | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



