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| Criterion | ![]() Agile Acceptance Criteria Workshop | ![]() Innovation Design Charrette | ![]() Agile Specification by Example | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 20-40 min pro Story | Halber Tag bis mehrere Tage | 60-90 min pro Feature | 30-60 min |
Participantsdifferent | 3-6 | 10-50 | 3-6 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Acceptance Criteria, Story Update | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Example Table, Acceptance Tests | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | AgileRequirementsRefinementBehavior-Driven Development | BrainstormingWorkshopCollaborationIdeation | AgileRequirementsExamplesBehavior-Driven Development | BrainstormingIdeationCreativityWorkshopDivergence |



