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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Software Architecture Canvas method illustration showing its working structure
Architecture
Software Architecture Canvas
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitysame
LowLowLowLow
Timedifferent
45–75 min30-60 min1-2 hUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
Team members involved3-123-10Scrum Team
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsStart Stop Continue Board, Improvement ActionsArchitecture Canvas, Goals, Constraints, Quality AttributesImprovement actions, Team agreements
Tagsno overlap
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementTeamReflection
CanvasArchitectureAlignmentWorkshop
RetrospectiveImprovementLearning
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