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| Criterion | ![]() Innovation TRIZ | ![]() Decision Making Decision Tree | ![]() Innovation Brainstorming | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | 1-4 h | 30-90 min | 30-60 min | 60-90 min |
Participantsdifferent | 2-8 | 1-6 | 4-12 | 4-10 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Decision Tree, Option Map, Assumption List | Idea pool, Theme clusters, Shortlist | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | DecisionTreeOptions | BrainstormingIdeationCreativityWorkshopDivergence | FacilitationDecisionProblem solvingWorkshop |



