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| Criterion | ![]() Innovation TRIZ | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Specification by Example | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | Low | Medium | Low |
Timedifferent | 1-4 h | 20-40 min pro Story | 60-90 min pro Feature | 30-60 min |
Participantsdifferent | 2-8 | 3-6 | 3-6 | 2-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Acceptance Criteria, Story Update | Example Table, Acceptance Tests | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | AgileRequirementsRefinementBehavior-Driven Development | AgileRequirementsExamplesBehavior-Driven Development | BrainstormingIdeationCreativityReframingInnovation |



