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| Criterion | ![]() UX Research Tree Testing | ![]() Facilitation Mind Mapping | ![]() Innovation Brainstorming | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-2 Tage | 15-45 min | 30-60 min | 20-45 min |
Participantsdifferent | Based on research question | 1-10 | 4-12 | Based on research question |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Mind Map, Topic Clusters, Open Questions | Idea pool, Theme clusters, Shortlist | Content groups, Label set, IA hypotheses |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingIdeasMappingStructureFacilitation | BrainstormingIdeationCreativityWorkshopDivergence | Information architectureNavigationStructure |



