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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper fishbone diagram with a measurable effect at the head and six labeled cause branches.
Operations
Fishbone Diagram
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.
Complexitysame
LowLowLowLow
Timedifferent
15-30 min30-60 min5-20 min30-60 min
Participantsdifferent
32-83-203-7
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsFishbone Diagram, Cause Categories, Investigation BacklogEffort Heatmap, Risk Signals, Discussion TargetsExample Map, Acceptance Criteria, Open Questions
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
Root causeQualityOperations
EstimationEffortRisk
Behavior-Driven DevelopmentRequirementsExamplesRefinement
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