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| Criterion | ![]() Agile Specification by Example | ![]() Innovation TRIZ | ![]() Agile Acceptance Criteria Workshop | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 60-90 min pro Feature | 1-4 h | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 3-6 | 2-8 | 3-6 | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Example Table, Acceptance Tests | Contradiction Statement, Inventive Principles, Solution Concepts | Acceptance Criteria, Story Update | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | InnovationProblem solvingContradictionsCreativity | AgileRequirementsRefinementBehavior-Driven Development | BrainstormingIdeationCreativityReframingInnovation |



