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Criterion
How Might We
Innovation
How Might We
Four paper stations connect system purpose, quality goals, risk cards and focused investigation with a target and gap profile.
Architecture
LASR (Lightweight Approach for Software Reviews)
Paper illustration of Rolestorming with its method-specific working model.
Innovation
Rolestorming
A paper-based illustration representing Brainstorming with its core stages and visible working result.
Innovation
Brainstorming
Purposedifferent
With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction.LASR helps development teams identify where their software falls short of important quality goals and which improvements to consider. A small group with existing system knowledge can make an initial assessment and investigate open questions in more detail.When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play.When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development.
Complexitydifferent
LowMediumLowLow
Timedifferent
30–45 min3–4 h for initial assessment; preparation and deeper analysis additional30-60 min30-60 min
Participantsdifferent
1-101 or a small team; particularly suitable for 3–4 people3-124-12
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
HMW Questions, Challenge Framing, Idea PromptsLean Mission Statement describing the software’s purpose, Prioritized quality goals and evaluation criteria, Risks and estimated gaps against quality goals, More closely examined findings and open checksRollenkarten, Ideenpool pro Rolle, Konsolidierte ShortlistIdea pool, Theme clusters, Shortlist
Tagsno overlap
FramingOpportunityIdeationQuestions
ArchitectureQualityRiskAssessmentLean
BrainstormingIdeationCreativity
BrainstormingIdeationCreativityWorkshopDivergence
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