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| Criterion | ![]() Innovation Double Diamond | ![]() Architecture Software Architecture Canvas | ![]() Innovation SCAMPER | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | Wochen bis Monate | 1-2 h | 30-60 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-12 | 3-10 | 2-10 | 10-50 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Architecture Canvas, Goals, Constraints, Quality Attributes | SCAMPER Idea List, Concept Shortlist, Variation Notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | ProcessDivergenceInnovation | CanvasArchitectureAlignmentWorkshop | BrainstormingIdeationCreativityReframingInnovation | BrainstormingWorkshopCollaborationIdeation |



