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| Criterion | ![]() Innovation Double Diamond | ![]() UX Research Card Sorting | ![]() Innovation SCAMPER | ![]() Innovation Rapid Ideation |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | When a decision needs to be prepared quickly, the method generates many solution-close variants in a short time. It deliberately relies on pace to undercut self-censorship and perfectionism. This quickly produces a usable field for prioritization and further work. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Wochen bis Monate | 20-45 min | 30-60 min | 5-20 min |
Participantsdifferent | 3-12 | Based on research question | 2-10 | 1-20 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Content groups, Label set, IA hypotheses | SCAMPER Idea List, Concept Shortlist, Variation Notes | Ideenpool, Roh-Shortlist, Cluster |
Tagsno overlap | ProcessDivergenceInnovation | Information architectureNavigationStructure | BrainstormingIdeationCreativityReframingInnovation | BrainstormingIdeationDivergenceSpeed |



