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| Criterion | ![]() Innovation Design Thinking | ![]() Innovation SCAMPER | ![]() Innovation Contradiction Analysis | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | High | Low | Medium | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | 60-120 min | 30-60 min |
Participantsdifferent | 4-10 | 2-10 | 2-8 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | SCAMPER Idea List, Concept Shortlist, Variation Notes | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | InnovationPrototypeResearch | BrainstormingIdeationCreativityReframingInnovation | ContradictionsInnovationProblem solving | BrainstormingIdeationCreativityWorkshopDivergence |



