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| Criterion | ![]() Innovation Design Thinking | ![]() Operations Fishbone Diagram | ![]() Product Discovery Outcome-Driven Innovation | ![]() Operations Kepner-Tregoe |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | For a disturbance that's hard to pin down, the method cleanly separates problem, cause, and decision. It reduces mixing when symptoms allow several interpretations. |
Complexitydifferent | High | Low | High | High |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | Mehrere Wochen | 2-8 h |
Participantsdifferent | 4-10 | 2-8 | 2-6 researchers plus sample | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Fishbone Diagram, Cause Categories, Investigation Backlog | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | Problem Analysis, Decision Analysis, Risk Plan |
Tagsno overlap | InnovationPrototypeResearch | Root causeQualityOperations | OutcomesInnovationResearchQuantitative | Problem solvingRoot causeDecisionOperations |



