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| Criterion | ![]() Innovation Design Sprint | ![]() UX Research Tree Testing | ![]() Product Discovery Outcome-Driven Innovation | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | High | Medium | High | Low |
Timedifferent | 4-5 Tage | 1-2 Tage | Mehrere Wochen | 20-45 min |
Participantsdifferent | 5-8 | Based on research question | 2-6 researchers plus sample | Based on research question |
Formatdifferent | Workshop | Async | Workshop + async | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Findability Metrics, Path Analysis, Revised IA | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | Content groups, Label set, IA hypotheses |
Tagsno overlap | Design sprintPrototypeValidationInnovation | Information architectureNavigationFindability | OutcomesInnovationResearchQuantitative | Information architectureNavigationStructure |



