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| Criterion | ![]() Innovation Contradiction Analysis | ![]() UX Research Card Sorting | ![]() Product Discovery Solution Interview | ![]() Innovation TRIZ |
|---|---|---|---|---|
Purposedifferent | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | Medium | Low | Medium | High |
Timedifferent | 60-120 min | 20-45 min | 30-60 min je Interview | 1-4 h |
Participantsdifferent | 2-8 | Based on research question | 5-10 Interviews | 2-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Content groups, Label set, IA hypotheses | Solution Feedback, Objection List, Validation Notes | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | ContradictionsInnovationProblem solving | Information architectureNavigationStructure | ValidationInterviewsPrototype | InnovationProblem solvingContradictionsCreativity |



