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| Criterion | ![]() UX Research Card Sorting | ![]() Innovation TRIZ | ![]() UX Research Tree Testing | ![]() Innovation Morphological Analysis |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. |
Complexitydifferent | Low | High | Medium | Medium |
Timedifferent | 20-45 min | 1-4 h | 1-2 Tage | 1-3 h |
Participantsdifferent | Based on research question | 2-8 | Based on research question | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Contradiction Statement, Inventive Principles, Solution Concepts | Findability Metrics, Path Analysis, Revised IA | Morphological Box, Concept Combinations, Idea Shortlist |
Tagsno overlap | Information architectureNavigationStructure | InnovationProblem solvingContradictionsCreativity | Information architectureNavigationFindability | IdeationInnovationCreativity |



