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Criterion
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for TRIZ
Innovation
TRIZ
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Purposedifferent
When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.
Complexitydifferent
LowMediumHighHigh
Timedifferent
20-45 min30-60 min je Interview1-4 h1 Tag bis mehrere Wochen
Participantsdifferent
Based on research question5-10 Interviews2-84-10
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Content groups, Label set, IA hypothesesSolution Feedback, Objection List, Validation NotesContradiction Statement, Inventive Principles, Solution ConceptsProblem Statement, Prototype, Test Learnings
Tagsno overlap
Information architectureNavigationStructure
ValidationInterviewsPrototype
InnovationProblem solvingContradictionsCreativity
InnovationPrototypeResearch
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