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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation TRIZ | ![]() Operations 8D Problem Solving | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | For an acute quality or delivery problem, the method structures immediate protection and root cause work together. It keeps the situation stable while the actual cause is investigated cleanly. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Medium | High | High | Low |
Timedifferent | 1-2 Tage | 1-4 h | 1-6 Wochen | 20-45 min |
Participantsdifferent | Based on research question | 2-8 | 4-10 | Based on research question |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Contradiction Statement, Inventive Principles, Solution Concepts | 8D Report, Containment Plan, Root Cause Evidence, Corrective Action Plan | Content groups, Label set, IA hypotheses |
Tagsno overlap | Information architectureNavigationFindability | InnovationProblem solvingContradictionsCreativity | QualityProblem solvingRoot cause | Information architectureNavigationStructure |



